Kylal Palace Bath

It’s been a long time since I made an update on this location. I decided having the dragon head faucet vomit out the water was a bit much, so I added on to it to have it holding a pot where the water now flows from. The new wings also act as the levers to turn on the water and to open the drain. Some definite improvement to materials since last time I posted an update of the bath back in… 2012, wow.

The last image:

Inside the Golden Pyramid

Within the Golden Pyramid is a hollow sphere that contains a memorial to the first iteration of Sha Rephart, which failed catastrophically. At the center of this shrine is a collection of books that chronicle the progress and ultimate demise of that nation. The council lords visit this place occasionally, helping them remember the tragedy and guide their effort on making sure the current nation does not suffer a similar fate.

Golden Pyramid at Sha Rephart


Located off of the northwestern circle of Sha Rephart’s core island, the Golden Pyramid was created as a memorial to a failed predecessor to the current nation. It serves as a reminder of those that were lost, and the determination to ensure that this iteration of civilization both survives and flourishes. The structure remains the tallest in the realm, though most of the upper area is just decorative, containing empty space. Inside the triangular shell is a hollow sphere that contains a shrine to collapsed nations and other historical artifacts.

The previous render of Sha Rephart island had three golden pyramids, but as I added a lot of detail I realized just how big this structure is and reverted back to just the one. My original concept sketch of the island dating back to at least 2011 included the Golden Pyramid, though it was located on a piece of land instead of free-floating in the Voidplane.

Obmunjalae Mini Vessel

This vessel is Lady Obmunjalae’s personal craft. It happens to be one of the most compact Voidplane vessels in use, contrasting greatly with her main vessel (the Obmunjalae), which is the largest. In this picture, the craft is docked at its personalized spot in the Obmunjalae vessel’s hangar bay. You can also see the Lady inviting Yezukh’ay to board, though the Suyen woman looks a little nervous about it. It’s not exactly a ‘canon’ scene, as Yezu was much younger when she first took a trip on this craft.

I did some experimenting on the vessel and I think it turned out pretty nice. The most obvious change is the new fin design on the back. There’s also a fancy emblem mounted near the back. The vessel now has doors that rotate up and can put the vessel in a locked up state or enclose the cockpit during travel. It also has the same paint job as the Obmunjalae.

For reference, here is the previous design:

Sha Rephart Island Pics

Adding on to the outside of the North Circle – a set of magic fueling stations for Voidplane vessels to charge their “batteries”. Even the massive Obmunjalae can stop here to top off.
Changes to the city docks. The light projection over this section is now a full hexagon shape instead of a half hexagon, and a frame goes around the outer edge to support it. This frame is also adorned with the national symbol. The port of entry building has changed a bit, and there is a spire on the roof that acts as an anchor point for the projection’s center point.
Added some detail to the inner courtyard of the apartment hexagons that sit at the top of the residential districts. Note that the light projections block light instead of emit it in one direction, so it appears that the area underneath then is dim. The effect is weaker at the edges so you can see extra light bleeding through around the perimeter.
An updated full view of the island. You can see a new circular path inside each of the social districts now, going off the style applied to the apartment courtyards.

Sha Rephart North Circle

The North Circle is the largest expansion of Sha Rephart island. Its central feature – literally and figuratively – is the Generator. This device absorbs large amounts of potential magical energy from the Voidplane and transfers it to an array of storage crystals enclosed in two rings of spheres. That energy can then be transferred into nodes within the island’s core or into vessels. There is a element of instability with this mass absorption of magic, which is why there is a large gap surrounding the Generator.

Outside of that gap is the largest park in the nation. It includes national botanical gardens as well as community gardens that citizens can apply to get a personal growing plot in. There are a trio of triangular bipyramids off to one side of the circle. These may be purely decorative.

And because it’s available, here is another shot of the entire island.

Shots of Sha Rephart Island

This view centers on the Residential District. The entrance to the Night District is on the far left, adjoined by the city wall. The city rail loop sits between the wall and the main house rows. Some new streets going between the house rows were added this version, each parallel to a rail station. The blue projections of the Social Districts and the gold projection of the national capital are seen in the back.
A view of Beach Island. There is a new building complex accessed from a long staircase seen on the left.
One of the city docks. The building in the middle is the port of entry into the city where arrivals and departures are screened.
A view from the entrance of the Night District looking back towards the city’s center. The twin stairways of the rail station are in view, along with a prototype of the vehicles that traverse the tracks. Behind is one of the new roads in the Residential District. These have stairs that travel up the terraced house rows. This particular road leads all the way up to one of the main complexes of the Social District.

Sha Rephart Island

Well, it’s been over ten years since the last time I made a post about Sha Rephart’s main island, though I have been working on it here and there.

The island is the core of Sha Rephart (“The Nation”). The structure bathed in golden light at the center is the national capital. It is surrounded by a fortress. The six lighter blue hexagons and the three-pointed areas between them make up the Social Districts. Adjoining those are the Residential Districts, made up of numerous rows of stock housing and four apartment complexes. Two Industrial Districts occupy the trapezoidal areas between the four gaps (and right now don’t really have anything in them), with the city docks attached to them on the east and west ends. A transport rail circuit and the city wall loop around the other areas.

Some expansions have been added to the island over time. To the northeast is a fountain (which needs a lot of further development). To the southeast is the Night District, a nocturnally themed sister to the main social districts.To the southwest is Beach Island, a massive attraction due to the rarity of large bodies of water on the Voidplane. To the northwest is crescent park and a large walled circle of void (its purpose to be determined).

Expect more details on areas of the island soon.

Obmunjalae: Kinetic Engines and the Magic of the Voidplane

The Voidplane is a place saturated with magic. The most common applications of the power to defy the physical rules of the universe are based on manipulating elementary components of reality. The most commonly mastered types of these are thermal energy, light, electromagnetism, object manifestation, and kinetic energy. Specific applications of these are often classified into elements such fire, lightning, water, blade, and wind, especially when they are used in combat.

So a random thought crossed my mind last night. Why do the Obmunjalae’s engines use air propulsion like an Earthly jet plane instead of utilizing direct kinetic magic?

The twin nacelles attached to the back of the vessel are its main propulsion. In the picture you can see that I changed them to be symmetrical on the front and back, removing the previous air outlet nozzle. The engines work by inducing magical kinetic energy directly into a material that is highly sensitive to that kind of magic. One added benefit of changing how the engines function is that they could be capable of reverse movement now.

I’ll have to consider if the openings for the lateral engines still serve a purpose. Perhaps the kinetic impulse generates waste heat that has to be vented. This also means I’ll probably have to update the Voidskimmer vessel again. I made complicated air inlet/outlet ducts on the sides, and now I have to consider if they are unnecessary.