This is a demonstration of the Pi/Tri engine. The little game included also happens to be called “Pi/Tri” for now, as it was the original game concept that the engine was being built for.
Requirements: .NET 2.0 framework, DirectX 9c, and SlimDX (June 2010).
The download includes SlimDX, a code library used to interface .NET with DirectX.
Default game controls
WASD – engines
Up/Down/Left/Right – use equipment (weapons, engine boosts, etc)
Space – break
Escape – pause menu
Default ship editor controls
Left mouse button – Select
Right mouse button – Deselect
More detailed instructions forthcoming.