• A Little Let Down

    Sparky, doing some inter-dimensional tourism, got an offer from Yezukh’ay to meet Lukaud while they changed into their female gwil aspect. They mentioned the lurin wouldn’t be wearing any clothes when they exited their nest sphere, which predictably caught Sparky’s attention. Yezukh’ay didn’t mention that Lukaud’s gwil form intentionally lacked some details, and also found his attempt to conceal his disappointment hilarious.

  • Lukaud’s Gwil Aspect

    I made some updates to Lukaud’s gwil aspect, including some new patterns, pockets, and some divisions on the chest of their outfit, as well as new spots on their feet.

  • Gardening

    Gardening season is still a ways away, but I wound up setting up a scene with some characters doing some spring prepping. The stage is based on my actual backyard garden.

  • 3D Character Models 2025

    I skipped making one of these last year. It’s getting a bit crowded in there. I had to run multiple renders (left/right sides) so Blender didn’t run out of GPU memory.

  • Nemi, the Beast of Oblivion’s Claw

    Building off the updates to the Red Triplets work from the previous update, here is a new addition to this group. Though the central characters of the story are known as the Red Triplets, they are actually part of a set of sixteen. Like Bayzil, a few of the other members have an additional curse upon them. Nemi is one of those, which manifests as a physical corruption that begins in her left hand and eventually works down her arm. Ultimately, the infection becomes fatal. In one life, she attempted to subvert the curse by amputating her arm, but the curse’s presence stayed linked to the rest of her body and still infected her.

    In her next life, she got help to contain the curse’s presence in an orb. She still had to have her lower arm amputated, but an artificial arm was crafted to hold the orb and this contained the curse.

    Now, there is another element to this curse, and it has given Nemi a title of the “‘Beast of Oblivion’s Claw”. She can summon up three parallel magical blades from her cursed hand that can cut though any matter like it was moving through air. Using the claws causes the curse’s corruption to accelerate, so she is limited to how often she can use them. With the containing orb, this no longer endangers her life, but she does eventually have to purge the poison from the relic lest it burst.

  • Baku’s updated back markings

    The Red Triplets previously had a lazily applied CSD sigil marking at the center of their backs. Even earlier on, that mark looked like the number 8 inside a circle, which may have been the result of even lazier mirroring. Last year, I made a wall decoration which stylized the CSD sigil to resemble two tails. I have now applied that design to the mark on their back. During the process, I also performed some cleanup on the body texture, including combining three separate images into one.

  • Obmunjalae – Stairs

    The latest addition to the Obmunjalae: stairs that run from the base deck of the oben all the way up to the center of the pri-ben. These provide vertical traversal in case of an emergency, or an alternate path through the seven floors for those who seek a bit of exercise.

    In the oben, the stairs have a utilitarian design that snakes up from the sides to the fourth floor catwalks. Just above the large ceiling logo, the base of the fancier stairwell for the upper floors begins.

    That stairwell then reaches up to the middle of the pri-ben.

    This leaves the 2nd and 3rd floors as areas that can only be accessed via elevators. Space is a bit tighter in that section, so any stairway spot will have to be carefully planned out.

  • Spark Dragon Eclipse

    Now that there is an actual Creative Spark Dragon, I have brought them into the eclipse scene.

  • Brujalae – Master of the Cold

    Entering the winter months here, so I made a new scene of winter incarnate. Now with a giant ice prerart to be her steed/buddy.

  • Scenes on the Obmunjalae

    The above scene is during the Obmunjalae’s periodic visit to an island of suyens. Lukaud just dropped off supplies and they’re taking off, but the the two noticed a suyen making an escape off the island towards the vessel. Lukaud is subtly pushing the throttle back.
    For now, Vangeren is using the model for Miryin from Shehsai the Purifier.

    I’ve recently revisited the written story of Yezukh’ay, and that inspired me to stage some scenes from the story and make some other various updates to the vessel.